As a drunkard, you are difficult to control, are boastful and self-assured but also behave recklessly and exhibit poor judgment. Unless drunk, (having failed appropriate amount of constitution saves while drinking) you suffer:
Sober:
- Disadvantage on all melee attacks
- -1 on Charisma Saves
- +1 on Intimidation
- Lack the ability to disengage
Drunk:
- Advantage on Intimidation rolls
- +1 Charisma Saves
- +1 Constitution Saves
- +1 Strength Saves
Dumb Luck
- While Drunk, once a day an individual may reroll any attack roll, saving throw, skill check, or ability check as though they had the Luck Feat.
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