Prerequisite: Minimum Intelligence Ability Score of 13 Minimum Character Level of 4 The ability to cast at least one non-cantrip Transmutation spell
Your experience with Transmutation magics have lead you to an innate understanding of them. You gain the following benefits:
- You learn one transmutation cantrip of your choice, and you learn one 1st-level transmutation spell of your choice. Intelligence is your spellcasting ability for these spells.
- You can cast this feat’s 1st-level spell without a spell slot, and you must finish a long rest before you can cast it in this way again. You can also cast the spell using any spell slots you have.
- You gain the Minor Alchemy feature as available to the School of Transmutation arcane tradition of the wizard class, but you may only use it a number of times equal to your proficiency bonus and you regain all expended uses on a long rest. If you possess the Minor Alchemy feature otherwise, then it becomes more potent and you may perform the desired transmutation and persist it for 1 hour without concentration. You may end the effect at any time before the 1 hour duration with no action required. You gain this additional effect a number of times equal to your proficiency bonus and regain all expended uses on a long rest.
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