Prerequisite: Minimum Intelligence Ability Score of 13 Minimum Character Level of 4 The ability to cast at least one non-cantrip Enchantment spell
Your experience with Enchantment magics have lead you to an innate understanding of them. You gain the following benefits:
- You learn one enchantment cantrip of your choice, and you learn one 1st-level enchantment spell of your choice. Intelligence is your spellcasting ability for these spells.
- You can cast this feat’s 1st-level spell without a spell slot, and you must finish a long rest before you can cast it in this way again. You can also cast the spell using any spell slots you have.
- You gain the Hypnotic Gaze feature like available to the School of Enchantment arcane tradition of the wizard class but you may only use this feature a number of times equal to your proficiency modifier and regain all expended uses on a long rest. If you possess the Hypnotic Gaze feature otherwise, then a target of this feature has disadvantage on the saving throw as long as it is not hostile to you. You gain this additional effect a number of times equal to your proficiency modifier and regain all expended uses on a long rest.
Previous Versions
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