Prerequisite: Requires Druid, Ranger or Sorcerer (Wild-Magic) levels and at least +2 in the Nature skill (if non-druid)
You gain one use of the Wild Shape ability (PHB 66). If you have no Druid levels then for the sake of this feat you may use your Nature skill modifier for anything that requires a Druid level (+2 = Druid Level 2, +8 = Druid Level 8).
Wild Aspect also provides a new way to use the Wild Shape ability, but with some different functions and restrictions, as specified below:
- You may use Wild Aspect as a bonus action.
- Instead of taking on the whole shape of the beast, you instead take on a single aspect of the beast. This could mean adopting only one of its ability scores, skills, traits, attacks or features. For example: If you took on an aspect of a Lion, you might choose to take its proficiency in Stealth, or it's Pack Tactics Feature. Similarly you could take on the aspect of a Bat and gain Blindsight.
- Wild Aspect allows you to retain your spellcasting ability.
- You do not assume the beast's hit points or hit dice unless that is the aspect of the beast that you choose.
- For the duration of Wild Aspect you gain a physical representation of the aspect you chose. Relating to our previous example, if you took on the Lion's Stealth, then your feet might transform into those of a Lion's, or if you took the Bat's Blindsight your ears might grow long and broad and your voice becomes high pitched.
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Posted Jan 5, 2021Question, cuz i do like this feat and the idea behind it. could i use my other wildshapes to add other aspects or be able to use this feat while in my wildshape form?
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Posted Jan 6, 2021That's a good question, I didn't consider anyone using this multiple times simultaneously. I'll give it a think to write it out a bit more explicitly, but my initial thought would be that it should only happen one at a time, for balance sake. Thanks!