Prerequisite: Character must have proficiency with martial weapons
Taking two (2) turns, you can make one (1) downed, unstabilized creature unrevivable, making it so they cannot be revived by any means other than cloning. If you are interrupted during the process or if the creature is stabilized, the entirety of the execution is nullified. Make one (1) STR roll each turn with a DC equal to the creature's AC, with advantage. If either turn you miss, you also fail to execute.
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