Prerequisite: Strength 13 or higher. You must roll a 12 or higher on a dexterity roll
You’ve developed the skills necessary to hold your own in close-quarters grappling. You gain the following benefits:
- You have advantage on attack rolls against a creature you are mounted to.
- You can use your action to tackle someone to the ground and pin them or push into a wall and deal damage to them
- You can use a bonus action (Impact) to increase the damage you deal to an opponent and maybe even knock them unconscious.
- Battle Concentration to add more depth and emotion to combat, adding actions that normally wouldn't be used in D&D, it adds another layer to combat and roleplaying into the game that I wish in the future to share with more people.
- If you wish to add more actions or even spells to this homebrew of mine please do comment, I will credit you for the idea. I also ask for information on how to maybe better and update this homebrew.