I find it weird that all the other sorcerers except aberrant mind and clockwork soul don't have extra spells so here's a feat to add that! :)
(The spells that are given by this feature aren't actually " at will" THEY STILL REQUIRE SPELL SLOTS)
You learn additional spells when you reach certain levels in this class, as shown on the Storm Spells table. Each of these spells counts as a sorcerer spell for you, but it doesn’t count against the number of sorcerer spells you know.
Whenever you gain a sorcerer level, you can replace one spell you gained from this feature with another spell of the same level. The new spell must be an evocation or a divination spell from the sorcerer, cleric, or warlock spell list.
Divine Spells
| SORCERER LEVEL | SPELLS |
|---|---|
| 1st | guiding bolt, sacred flame |
| 3rd | prayer of healing, spiritual weapon |
| 5th | revivify, spirit guardians |
| 7th | divination, guardian of faith |
| 9th | hallow, dispel evil and good |
Comments