Up To The Gods Image
Prerequisite: Lvl 10 and Up.
 

The odds of success and failure are never predictable in a realm of waring ideologies graces from the gods and the millions of tiny factors that remain out of your control. There are those with a power that, while not entirely in their control most certainly can scrapes away the in-between. You gain 3 points of absolution. Once per round of combat you may spend a point of absolution on any attack roll, ability check or saving throw you can see. Before the outcome is determined you replace the roll from a d20 to a d2. (a coin flip) On a two or tails the role becomes a natural one and an automatic failure even if the total would have succeeded due to skills like reliable talent. On a role of one or heads the role becomes a natural 20 and an automatic success even if the DC is above the total of the roll. Even in this state of absolution there is still the possibility of in unbalanced flip. However this is the closest any could ever come to a decision being entirely up to fate. If two uses of absolution are used on the same attack roll ability check or saving throw they cancel each other out and the roll continues as if no absolution had been used. You cannot have more than 3 or less than 0 points of Absolution, and after a long rest you regain all your expended uses.

Up To The Gods Image

Comments

Posts Quoted:
Reply
Clear All Quotes