Through the awakening of your Sleeping Mind, you learn the true name of Water.
Each time you chose this feat, your understanding of the name of Water expands. You gain a +1 to any one ability score, and your Understanding level for this name increases by one level.
level 1: Shape Water, Ray of Frost, Create or Distroy Water
level 2: Water Breathing. The Shape water spell can now manipulate a 10-foot cube and you can cast it as a bonus action.
level 3: Wall of Water, conjure minor elemental (water, but only summon half of what you can choose, and a maximum of CR 1)
level 4: Controll Water, Summon elemental (water)
You can cast each 1st or higher level spell once without using a spell slot, and using only verbal components, the spell is cast at the spells lowest level possible. You regain the ability to cast these spells when you finish a long rest. When you gain this feat for the first time, choose Inteligence, Wisdom or Charisma as your spellcasting ability for these spells.
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