Weapon Binding Image
Prerequisite: Requires the ability to cast a spell
 
  • You may bind your weapon to yourself by preforming an 4 hour ritual. The ritual Consumes 10 candles of a quality that total 25gp.
  • At time of binding you may specify a non-physical damage type that your weapon now does in addition to it's base type (Acid, Cold, Fire, Lightning, Necrotic, Poison, Thunder), this damage addition can not trigger any passive abilities.
  • You may summon your weapon from a pocket dimension as a bonus action
  • You may dismiss your weapon to a pocket dimension as a bonus action as long as it is within 30ft
  • Once per Long rest you can deal an additional 1d8 damage of the type you specified at binding, this damage CAN trigger passive abilities
  • If your weapon is damaged or destroyed it fades away to your pocket dimension, and may be re-summoned undamaged after a long rest
  • You may only have 1 bound weapon at a time
Weapon Binding Image

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