Prerequisite: Requires a Wisdom score of 13 or higher
The road is lonely often and not all companions need be humanoid, sometimes a loyal beast or wandering fey can be excellent company, as well as back up in a fight.
You may spend an hour long ritual summoning a beast companion to aid you in your adventures, this companion acts on your turn in combat, you may command it to take a specific action such as attack, disengage or hide using your bonus action, your companion may also move as a free action.
Your chosen companion must meet these requirements:
- Be of a challenge rating equal or below 1/4 your character level (rounding up).
- Have an Intelligence score of 7 or lower.
- Able to understand at least one language (your companion understands you regardless of shared language).
Your companion also gains some additional benefits based on your character level and class:
- When you gain a level and increase your Hit Point Maximum your animal companion’s Hit Point Maximum increases equal to your roll plus their constitution modifier.
- When your companion deals damage you may add your proficiency bonus to the damage roll.
- When you gain a Ability score improvement you may also increase two of your companion’s scores by one or one of their scores by two.
- You gain proficiency with Animal Handling, in addition you may double your proficiency bonus when making skill checks.
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