You've learned to put the weight of your body into your punches to gain an advantage, letting your momentum empower your strikes
- Before you make a melee attack with an unarmed strike you can choose to take a -5 penalty to the attack roll. If the attack hits, you add +10 to the attack's damage.
- On your turn, if you score a critical hit on an enemy with an unarmed strike while using this feature you must make a dc 18 con save, on a failure taking half the damage you dealt any enemy. On a pass taking no damage.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
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3/26/2021 10:57:35 PM
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3
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1
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1
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Coming Soon
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1/21/2022 6:45:11 PM
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18
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2
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Coming Soon
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