Blood Power:
Gain Blood Points Equal to Prof Bonus + Cha
Can be used for powers and abilities.
Regained only by feeding on an animal or being with blood.
1d4 points gained for every 5 HP drained this way
Drain: add to any attack by unarmed. Con save of 15 if the creature fails damage reverts to blood points
Blood Powers:
Blade: 6 blood points: creature weapon of caster creation must be proficient and not ranged. Reach of 60-120 feet with damages 2d12
Blood Shot: 12 points: create a blast 2d8 + 1d6 for every extra blood point used
Blood Point Heal: 4 points can heal others with blood for 1d20 healing.
Blood Sphere: 20 pints create a 120-foot sphere AC equal to blood points used as well as hardness. Can be used as a weapon or used barrier.
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