You just have the worst luck with electricity, you become vulnerable to lightning damage and all ranged lightning attacks are redirected at you if you are within double it's range and act as if you are wearing metal armor, if you are out of the range of the attack it misses automatically.
FLAW. This is a flaw feat. At your DM's discretion, you may take this feat at level 1. If you do, you may also gain a second feat, or increase two of your ability scores by +1 (or one by +2). If you choose to increase any scores, you cannot choose to increase any score affected by the Flaw. Some flaws can be overcome in time, with role played work towards that end. Others might be overcome by a high-level Cleric, but the cost might involve a side quest or a great amount of money.
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Posted May 19, 2024I’ve been looking into flaws for a campaign. Several in when I read this one, and thought, “why would anyone want this?” However, I’m also listening to Critical Role’s Vox Machina and it occurs that such a feat as this could have a prerequisite such that the GM awards it during role play when a character meets it. For this feat, Lightening Rod, I would argue that it’s prerequisite be that the character’s last 3 lightening saves had failed by either Nat 1 or both disadvantaged rolls failed.