1- Health Boost. You give all creatures participating in the rest bonus HP equal to 10 + your proficiency bonus + your intelligence modifier on a short rest. On a long rest, it is 15 instead of 10.
2- Speed Boost. You give all creatures participating in the rest bonus movement speed of 5ft. If this dish is made during a long rest, it is 10ft. Affected creatures also only use 5ft. of movement to get up from being prone.
3- Resistance Boost. You can cook a meal to combat the one of four damage types. Fire, Cold, Lightening, or Acid.
4- Full Stomach. You can cook a meal so good your allies fight to get another fix. Your allies can roll a D6 (D8 at Lvl5, to D10 at Lvl10, to D12 at Lvl15) and at it to any D20 roll once.
5- Home Cooked Meal. Nothing better than a meal made by mama. You can put your hit die into a meal. To use these hit die, a player must take an action to heal with the amount you rolled. On a short rest, those hit die are consumed until a long rest. On a long rest, you use the maximum amount of hit die you can roll and get them back after the long rest.
6- Fire in your belly. You cook a healthy and hardy meal. This dish gives advantage on CON saving throws and gives resistance to poison.
You have a one-in-three chance of making a dish that has unintended side effects.
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