Trapper Image
Prerequisite: Intelligence 14 or higher.
 

You’ve developed the skills necessary to trap your any tiny, small, or medium creature with in ur proximity. The creature must roll a Intelligence check to see if it is smart enough to get out if it succeeds your trap is broken and it is free but it must skip its next turn if it fails you gain the following benefits:

  • You have advantage on attack rolls against a creature you are trapping
  • You can use your action to try to pin a creature  [Tooltip Not Found] by you. To do so, make another trap check. If you succeed, the creature is restrained until you release or incapacitate the creature.
Trapper Image

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