Passively store damage taken during combat as Grit. On a critical, Expends all stored Grit to punch an area, dealing 50% of stored grit as additional damage in a 10 foot cone.
Grit resets at each critical and end of combat.
Passively store damage taken during combat as Grit. On a critical, Expends all stored Grit to punch an area, dealing 50% of stored grit as additional damage in a 10 foot cone.
Grit resets at each critical and end of combat.
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