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You have unlocked the mystical arts of mundane luxury and have overcome minor annoyances. Over the course of a long rest you can enchant an item with one of the following properties;

  • Autowatcher, a magical construct that guards your party's camp at night and will immediately rouse you upon detection of hostiles.
  • Blink pitons, pitons that teleport back into your bag upon a spoken command word.
  • Earrings of commune, a party's worth of earpieces that allow telepathic communication between all other wearers.
  • Pot of healing, a healing potion that heals the drinker equal to your character level, because healing is convenient.
  • Pouch of exchange, that automatically changes your money into the coins you need.
  • Quiver of endless ammunition, that never runs out of ammo.
  • Tent of spaciousness, a tent that is bigger on the inside and always enough to fit the whole party.
  • Wildberry dispenser, that produces one magical wildberry a day for each creature that activates it.
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