Fight Or Flight Image

When your hit points first drop to 10% or less of your maximum but not all the way to 0, your fight or flight reflexes kick in. As a reaction, roll a d20, on a 1-10 your body instinctively enacts the fight response and on an 11-20 it enacts the flight response. You can use this feat only once per short rest.

Fight response: You must make two unarmed strikes to any hostile creature of your choice within melee range. If there are no hostile creatures within melee range, you may move up to ten feet to get within range of one. For the unarmed strikes, you can use your DEX modifier or STR modifier whichever is higher. If you are already proficient in unarmed strikes you may also add your proficiency bonus. The damage for these strikes is 1d6 +2. The damage increases to 2d6 +2 at level 10.


Flight response: You must run up to 20 feet in a direction of your choosing. Due to the adrenaline coursing through you, your erratic movements make you harder to hit. Until the end of your next turn, your AC increases by 2 and opportunity attacks against you have disadvantage.  Your AC increases by 4 at level 10.

Fight Or Flight Image

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