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Two companions work together to create new and exciting ways to do battle against their enemies. With this feat two individuals can work together to enhance one of the characters attacks. This can be done via ranged attack or melee. 

To initiate the attack both players must roll either an Acrobatics (Dex) or Athletics (Str) check. The combined check must equal 20 or more. If the characters are unsuccessful the one attacking falls prone and the attack does not work. If they are successful then the attacker must roll an attack roll. Upon a successful hit the damage dice for the attack are doubled (quadrupled on a crit). If the attack misses nothing else happens. 

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