
- You gain Proficiency with whips.
- *Back crack*: When you take the attack action and Attack with a whip, you can immediately use a Bonus Action to make a melee weapon Attack against a separate target. You don’t add your ability modifier to the damage of the bonus Attack, unless that modifier is negative.
- Using the Attack action, you can make a Special ranged Attack with your whip. This attack can either to knock it prone, pull it 5’ into a square adjacent to you, or stun the creature. A successful stun attack prevents the creature from using reactions until the start of it’s next turn. If you’re able to make multiple attacks with the Attack action, this Attack replaces one of them.
- You add your proficiency modifier to any dexterity checks made when using a whip.

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