Only for sorcerers or anybody who has level 6 spell slots
Magic is flowing through your veins, you feel it and, quite unexpectedly, it feels you. Somehow, it knows or guesses your mood and changes the world around you to fit your mindset.
Once you have taken this feat, you will have to choose in which mood your character is now. Tell your DM about your choice. The DM then has to roll a d6 according to one of the tables below to know how this feat functions. This roll should also be done in the end of day, long rest and short rest.
Warning: this feat functions permanently, it can't be turned off, unless Dispel Magic is cast. In this case, you lose this feat.
Moods:
- Rage
1. Your eyes turn into lights (color of your choice). It does not affect your vision.
2. Very tiny objects (dust, shattered glass, snow) around you float in the air. Work out its effects with the DM.
3. You speak to the object of your rage using telepathy. The aim hears your voice like it comes from behind its back. You can only speak the language you know.
4. The target(s) of your rage, if they see you, must make a CHAR 15 save, or they will become anxious and feel slight fear of you.
5. Little lightnings run through your palms, allowing you to use Shocking Touch
6. Roll the dice 2 times, rerolling 6-s.
Feel free to write your opinions or suggestions. Currently, I am not quite sure which moods to add, so your advice is welcome.
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