You’ve trained extensively to disrupt your enemies’ focus during combat. Once per turn, when you take the Attack action, you can use your melee attack to attempt to stagger a humanoid creature within range. A successful attack does the same damage as an unarmed strike, regardless of the weapon used, breaking the creature’s concentration and forcing it to drop its battle stance.
When staggered:
- The creature’s AC is reduced by 2 until the start of its next turn
- The creature cannot use any Reactions, except previously Readied actions, until the start of its next turn
Only humanoid creatures that are Large or smaller can be staggered.
Previous Versions
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2/8/2022 10:04:19 PM
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Coming Soon
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