You’ve developed the skills necessary to hold your own in close-quarters grappling. You gain the following benefits:
You’ve developed the skills necessary to hold your own in close-quarters grappling. You gain the following benefits:
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Posted Feb 9, 2022Grappler is a weak feat that is difficult to justify with its opportunity cost versus taking other more impactful feats, even for a grappling-focused character. This revision is designed to streamline the shove-into-grapple technique that really makes a grappling-focused character shine, and takes the place of the 'pinning' mechanic from the original feat, which is really just a less effective, less satisfying variation on the same idea.
The bonus proficiency in Athletics (and removed STR requirement) makes it a viable option for non-STR-focused characters, without going as far as to allow a character to Grapple using DEX (as DEX is already an overloaded attribute).