Wild Magic Feature Spells Image

Wild Magic Spells

1st-level Wild Magic feature

You learn additional spells when you reach certain levels in this class, as shown on the Wild Magic Spells table. Each of these spells counts as a sorcerer spell for you, but it doesn’t count against the number of sorcerer spells you know.

Whenever you gain a sorcerer level, you can replace one spell you gained from this feature with another spell of the same level. The new spell must be an evocation or an enchantment spell from the sorcerer, warlock, or wizard spell list.

1st Level - Chaos Bolt , Color Spray

3rd Level - Alter Self, Vortex Warp

5th Level - Blink, Major Image

7th Level - Confusion, Polymorph

9th Level - Animate Objects, Telekinesis

Wild Magic Feature Spells Image

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