Grappler Toss Image
Prerequisite: Requires a Strength score of 15 or higher
 

Through your experience grappling you've learned how to accurately throw your opponent.

 

During your turn, as a bonus action, you may toss any (medium sized object) or (grappled creature) within 5 ft that you can lift.

Creatures or objects, regardless of their weight or size, can only be tossed half your movement speed.

The number of times a player may toss a creature/object before a short rest is their strength or constitution modifier.

If a player is enlarged or counted as large for lifting purposes, then that character may toss medium sized objects/creatures their full movement speed. On impact creatures thrown in this manner receive 1d12 + str damage and remain prone till the end of the round. Any creatures hit by the thrown object/creature take 1d4+str damage and must pass a dexterity save. On a failed save the target(s) are knocked prone for the round. The damage increases to 2d12 & 2d6 at level 14. If a creature is thrown in a manner that can result in death (IE: off a cliff, into a fire, into the ocean, into a vat of acid, etc), then the damage is calculated using those associated rules and is up to the dungeon masters discretion.

Grappler Toss Image

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