Grappler Toss Image
Prerequisite: Requires a Strength score of 15 or higher
 

Through your experience grappling you've learned how to accurately throw your opponent.

  •  During your turn, as a bonus action, you may toss any (medium sized object) or (grappled creature) within 5 ft that you can lift.
  • Creatures or objects, regardless of their weight or size, can only be tossed half your movement speed.
  • The number of times a player may toss a creature/object before a short rest is their strength or constitution modifier.
  • If a player is enlarged or counted as large for lifting purposes, then that character may toss medium sized objects/creatures their full movement speed.
  • On impact, creatures thrown in this manner suffer 1d12 +str damage and remain prone until the end of their turn. If the thrown creature/object strikes another creature than any creature caught in the impact area makes a dexterity save. On a failed save they take 1d4+str damage and are knocked prone till the end of their turn.
  • This damage is increased to 2d12 + str and 2d4 + str at level 14.
  • If a creature is thrown in a manner that can result in death (IE: off a cliff, into a fire, into the ocean, into a vat of acid, etc), then the damage is calculated using those associated rules and is up to the dungeon masters discretion.

 

 

Previous Versions

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2/11/2022 6:20:10 PM
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Grappler Toss Image

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