You’ve learned how to make your opponents bleed, granting you the following benefits:
- Increase your Dexterity or Constitution by 1, to a maximum of 20.
- Once per turn when you hit a creature with a melee attack that deals blood damage, you can deal an additional 1d4 blood damage.
- When you score a critical hit on an attack that deals blood damage to a creature, you can tear a lasting wound, causing the target to be inflicted with the Bleeding condition for 1 minute.
Previous Versions
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2/2/2022 4:28:22 AM
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3/16/2022 11:29:22 AM
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29
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Coming Soon
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