You learned combat, jukes, and dodges at the end of a lacrosse stick.
Any melee attacks with Spears, Quarterstaffs, or similar short polearms are made at +2 to hit and damage, when done in coordination with other team members. Ranged attacks using the Spear or Quarterstaff to accelerate inanimate objects are made with advantage, whether the objects are improvised or magical.
Player must describe their jukes and dodges liberally to gain full field advantage.
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