Prerequisite: Proficiency with heavy armor Requires a Strength Score of 13 or higher Must be able to cast a spell (for Clerics of the Forge Domain)
You can use your armor to deflect strikes that would kill others. You gain the following benefits:
- Increase your Strength score by 2, to a maximum of 20.
- While you are wearing heavy armor, bludgeoning, piercing, and slashing damage that you take from nonmagical attacks is reduced by 3.
- Stealth disadvantage removed for heavy armor
- You gain proficiency in martial weaponry
- You gain expertise in Smith's tools
- Choose Dexterity, Constitution, Intelligence, Wisdom, or Charisma scores by 1
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