You are a child of chaos and what better way to show that than by guiding people away from their path of order.
- If you don't have access to Guidance, you can get the spell starting from level 5.
- If you already have access to Guidance, you can use this feat to add an element of chaos to it.
The [roll]1d4[/roll] added to ability checks is corrupted by this feat. Every time guidance is cast through this feat, roll a [roll]1d100[/roll]. When the roll is above 50, the guidance acts normally but if the roll is below 50, the [roll]1d4[/roll] is reduced from the ability check and a roll is made on the chaos table.
|
Roll [roll]1d20[/roll] |
Effect |
|
1 |
The next spell you cast turns towards yourself |
|
2 |
You grow feathers all over the body that takes [roll]1d10[/roll] hours to shed. |
|
3 |
For the next [roll]1d6[/roll] minutes, you can’t walk forward, only left and right or back |
|
4 |
For the next [roll]1d6[/roll] minutes,You can only say the opposite of what you mean |
|
5 |
All your money turns into clay and can only reform after [roll]1d10[/roll]days |
|
6 |
You are very thirsty but you can only drink alcohol for the next [roll]1d4[/roll] hours |
| 7 |
For the next [roll]1d8[/roll] hours, four small pigeons circle around your head wherever you go, singing your praise. These pigeons are immune to all kinds of damage |
|
8 |
For the next [roll]1d10[/roll] days, you can hear animals but they all hate you |
|
9 |
For the next [roll]1d8[/roll] hours, You become deaf and can only hear if people sing to you |
|
10 |
For the next [roll]1d8[/roll] hours,You can only talk in songs |
|
11 |
For the next [roll]1d4[/roll] minutes, your AC is reduced by [roll]1d4[/roll] |
|
12 |
Everywhere you walk a cloud of bad smells follows you for the next [roll]1d4[/roll] hours |
|
13 |
For the next one minute, wherever you go, the ground beneath you turns to oil |
|
14 |
Your hands start glowing for the next [roll]1d8[/roll] hours |
|
15 |
Your head decreases in size for the next [roll]1d10[/roll] hours |
|
16 |
For the next [roll]1d10[/roll] days, a monkey follows you everywhere you go and talks like your father |
|
17 |
You turn into a flower pot and are vulnerable to all damage. You turn back into yourself when the pot turns to 0hp. Roll 1d10 hp. |
|
18 |
A mirror copy of yourself appears. It does everything you do. It disappears after [roll]1d4[/roll] minutes |
|
19 |
A talking flower grows out of your shoulder and insists it is your familiar. It will insult everyone you meet unless you cut it off |
|
20 |
The next spell you cast is automatically twinned to a random creature within 30 feet of the target |
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
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2/20/2022 5:10:05 PM
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3
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1
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1
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Coming Soon
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2/20/2022 5:30:43 PM
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9
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1
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2
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Coming Soon
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2/20/2022 5:37:30 PM
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3
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1
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3
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Coming Soon
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