Whip Master Image
Prerequisite: Requires Proficiency with Whips
 

You have become exceptionally skillful with the use of whips, and the sting of your snap has been honed to fearful perfection.

Whips now deal 1d6 damage for you instead of 1d4. At level 12, whips deal 2d6 damage.

You can twirl your whip viciously within a short range. You can attack twice with a whip against creatures within 5 ft. of you, you must target the same creature with both attacks.

You can thwip your whip at the tip, allowing you to grapple objects and creatures with your whip. As an action, You can grapple an object that is within 2 lbs. and within your attack range to you. You can also grapple creatures that are large or smaller within your attack range. You may also wrap your whip around objects within your attack range and manipulate them appropriately as an action (or as a cunning action if you are a rogue) -e.g. pulling a lever, yanking a torch off a wall, or swinging from an outcropping in the ceiling-. The DM sets the CR as they see fit for correctly manipulating objects with your whip.

Whip Master Image

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