Prerequisite: Requries Dexterity score of 15
You have trained hard and mastered ranged weapons and have caught the attention of the gods who have gifted you with impossible abilities surpassing normal Archers . You gain the following benefits:
- increase your Dexterity or Wisdom score by 1 to a maximum of 20
- Attacking at long range doesn't impose disadvantage on your ranged weapon attack rolls.
- Attacking a hostile creature within 5 feet doesn't impose disadvantage.
- Your ranged weapon attacks ignore half cover.
- When you make a weapon attack you can make another attack against a different creature that is within 5 feet of the original target
- When you make an attack with arranged weapon ,you can conjure a piece of mundane ammunition to use as part of the attack. The conjured ammunition disappears at the end of your next turn
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