You are adept at Crafting Modified Arrows effectively.
- You gain proficiency with Tinker's Tools.
- You gain proficiency with Tinker's tools. When crafting Arrows roll a d20 and add your tools modifier, If the number rolled is higher than your fletchers check you craft 3 of those Arrows.
- You cannot use this feat again until you complete a short or long rest. using this feat cost 250 Gold and takes 1 hour or 10 mins (but at a penalty of an increases + 5 to check difficulty)
- Crafting check = 10 + Fletcher knowledge 3 at level , 2 at level 8 and 1 at level 13.
- Examples level 1-7 =(13), levels 8-12 = (12) and levels 13-20 = (11)
- at level 20 if you make 5 arrows per success and 3 if you fail,(natural 1's give you 1 arrow)
- you learn 2 crafting recipe when you take this feat and additional recipes at level 7,10,13
- Arrow types, Hook shot, Fire Arrow, Spark Arrow, Bollo shot, Volley Arrow, (Creating a new recipe from scratch can be done at the DM's decision)
-
Hook shot: Bonus action to throw down metal plate and action to shot, if hits will hook into opponent/object causing 1d10 + Dex dmg, contesting strength checks to break free, can use action to pull opponent/object 10 feet or both actions for 20 feet.
-
Fire Arrow: bonus action to activate and action to shoot causes +6 fire dmg
-
Spark Arrow: bonus action to Activate and action to shoot causes +6 Lightning dmg
-
Bollo shot: Action to shot, if hits Dc=10+Dex becomes saving throw to break out from bolo with strength check.
-
Volley Arrow: bonus to activate. once shot high became 3 arrows and is a dex save = 10 + Dex. save takes half dmg
Comments