Rage Of The Paladin Beast Image
Prerequisite: Requires three Levels in Path of the Beast Barbarian; Requires three levels of Paladin (Oathbreaker does not count); Requires Dragonborn as a Race; Each Rage is specific to the user
 

At the beginning of combat enter a martial stance, channeling the rage of your bloodline into your prowess for up to 1 minute (10 rounds). (PREREQ: 3x PoB Barb, 3x Levels Paladin)

Your rage now has round-based and combat scores. Rage score begins as BALANCE can become LAWFUL, or PRIMAL based on your action each turn. Actions each round contribute points toward LAWFUL or PRIMAL. Gaining a point in one attribute toward one attribute reduces the other attribute by one (Earning a PRIMAL point while +2 Lawful changes the COMBAT or ROUND SCORE to +1] The ROUND SCORE determines the change to your COMBAT SCORE each round (EX. Having a lawful score increasing your COMBAT SCORE by +1 Lawful). You can earn multiple points toward your ROUND SCORE per round, but only one point toward COMBAT SCORE per round.

Defensive, Tenet Actions, such as defending an ally, buffing an ally, or incapacitating an enemy adjacent to an ally gains +1 towards LAWFUL. Ending your turn adjacent to an ally earns an additional +1 Lawful. LAWFUL allows usage of Spells to include smite. Melee attacks deal an extra [1D4-1] radiant damage. Also grants resistance to bludgeoning, piercing, slashing damage, plus an AC bonus equal to half your prof. bonus to one ally adjacent to you.

(Offensive Aggressive Actions) Attacking an enemy, pursuing an enemy, or slaying an enemy adds +1 towards Primal Rage. Ending your turn adjacent to only enemies earns an additional +1 PRIMAL. PRIMAL Rage grants prevents all spellcasting (Cantrips OK). You gain resistance to bludgeoning, piercing, slashing damage and your attacks deal an extra [1D4-1]

Maintaining a score of 0 gives you an ATTRIBUTE of BALANCED. BALANCED grants [1D4 RAD DMG and 1D4 FORCE DMG] to melee attacks. Both you and one ally adjacent to you gain resistance to bludgeoning, piercing, slashing damage. 

Your rage ends early if you are knocked unconscious or if your turn ends and you haven’t damaged a hostile creature since your last turn or taken damage since then. You can also end your rage as a bonus action. 

Rage bonuses increase to 1D8 at Level 12 and 1D12 at Level 18.

Previous Versions

Name Date Modified Views Adds Version Actions
3/6/2022 10:45:50 AM
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Druh
Coming Soon
Rage Of The Paladin Beast Image

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