You’ve been trained to treat injuries and resuscitate flatlining patients, gaining the following benefits:
- Increase your Constitution, Intelligence, or Wisdom score by 1, to a maximum of 20.
- You gain proficiency in the Medicine skill. If you are already proficient in the skill, you add double your proficiency bonus to checks you make with it.
- Over the course of 1 minute, you can spend one use of a healer’s kit to attempt to revive a dead creature that died within the last 10 minutes. At the end of this minute, you
must make a DC 20 Wisdom (Medicine) check. On a successful check, the creature returns to life with 1 hit
point and its exhaustion level is set to 3.
This ability can’t return to life a creature that has died of old age, and if the creature is lacking body parts or organs integral for its survival - its head, for instance - the
check automatically fails. If this ability check has failed for a dead creature, this feat cannot be used on it again until it has been returned to life in another manner.
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