
Prerequisite: Training with the Agriteraeni
You've trained under the Guild of Arms, and have learned much about their ways, and their prey.
You've learned a great deal about many creatures with whom the Agriteraeni hunt. Including certain tells for their attacks, giving you a slight edge.
Once per turn, when you are attacked by anything but a living humanoid, or construct, you can roll a 1d20. If the roll is higher than the creature's attack roll without it's bonus you take half damage. If it is lower you take the rolled die halved + it's attack bonus as bonus damage. If you roll a 20 you automatically dodge the attack. This can not apply to spells, or breath attacks.
When you are in Ventilla, you are given a place of rest in the Hall of Arms, free of charge.

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