Once per long rest you harness the storm inside and enter into a magical rage. You can stay in this rage for up to 1 minute. While in a rage you can: 1) roll and added 1s4 to spell damage, and 2) you are resistant to projectile attacks, both magical and physical.
Whenever you are harnessing your Raging Storm roll a 1d8 whenever you are hit, attack, or cast a spell. Lightening strikes in that determined grid. character must make a DEX saving throw of you Spell DC. If they fail, the creature takes 1d10 lightning damage.
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