During your way of cold-bloodedness, you‘ve experienced how you can strike forcefully in a mannor of justice and divinity. You gain the following benefits:
• increase an ability score of your choice by 1, to a maximum of 20.
• Once per long rest, you can perform a special ritual to bind a weapon to you. Choose one melee weapon of your choice in which you are proficient. The choosen weapon deals an additional 1d8 radiant damage and is binded to you, which means it can‘t be lost and if you drop it, it flys magically back into your hand. Additionally, when you damage a creature with the weapon, it mysteriously begins to shimmer and to shine bright light in an aura with a 10-foot radius until the start of your next turn. This radius is increased by 10 feet each time you deal further damage. Anytime you take damage from creature within this aura, you can use your reaction to interpose your weapon and reduce this damage by an amount equal to the damage you dealt with your bonded weapon this round. If you would still take damage, you can make a melee weapon attack against the creature, if possible. But if you do, you gain vulnerability against the outstanding damage.
Furthermore, every creature with an evil alignment within this aura takes damage equal to half the damage it dealt to you this turn at the end of the current turn.
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