Solitude Image

You learn to rob a creature of their senses. Once per long rest, as your bonus action, you may force the target creature to make a wisdom saving throw. On a failed save, the creature becomes unable to sense the presence of other creatures until the end of your next turn, granting disadvantage on attack rolls and saving throws until the end of your next turn and all attacks agains this creature are made with advantage. 

Solitude Image

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