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You have learned the art of a quick witted response when none was truly needed. Gain the following:

  • Your charisma increases by 1 to a maximum of 20.
  • You have advantage on Charisma (Performance) checks when performing comedic routines.
  • When you attack and score a critical hit, you may speak a one-line phrase to literally add insult to injury by adding 1d6 psychic damage to your damage roll. If no one can hear this response, due to silence or being deafened, you instead take the psychic damage out of embarrassment.
  • When you roll a 15 or higher on an ability check, you may speak a one-line phrase and be rewarded with a 1d6 inspiration dice for yourself for just being awesome, regardless of if the ability check succeeded. No witnesses were needed, you know what you did. The dice must be used within 1 hour. You must complete a short rest before earning another die, though this won’t stop you from trying. 

At higher levels, the damage and inspiration dice increases to 1d8 at 5th level, 1d10 at 10th level, and 1d12 at 15th. 

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