Dimensional Affinity Image

Prerequisites: 8th level or higher, must be a cleric, sorcerer, warlock, wizard, bard, or Horizon Walker ranger

Your experiences with extraplanar contact, travel, and teleportation have granted you deep insights into how travel between various planes works. Gain +1 Intelligence, Wisdom or Charisma. Additionally, while you are conscious, you gain proficiency in any rolls or saves regarding teleportation or interdimensional or extraplanar travel, whether as an effect of a spell cast by you, an ability used by you, or a save made by you. For example, if you are not proficient in Charisma saves, this feat grants you proficiency in those saves when rolling to resist the effect of a banishment spell. If using an item or spell that allows randomized travel to more than one other plane of existence, or teleportation to a random location (as can occur with the teleport spell), you may, once per long rest, roll twice on the random table for such an item or spell and choose either result. This feat also allows you to know, on a DC 10 Investigation (Intelligence), Arcana (Intelligence), History (Intelligence), or Perception (Wisdom) check, one piece of information about an item that allows travel to another plane or planes of existence, as for example, knowing what plane can be accessed by pressing a specific side of a cubic gate. The item you are examining must be an item you can see within 100 feet of you or a creature you are perceiving through the senses of, such as a familiar. You may roll multiple times for an item, but you must spend your action for one round for each roll to examine the item. The DM will tell you if there is no further information to gain by studying an item, or if the item does not allow travel between planes of existence.

Dimensional Affinity Image

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