Prerequisite: the ability to cast at least one spell that is a cantrip
You have learned to maximize the power of your cantrips. Once per turn when you cast a cantrip you can choose to gain one of the following benefits for this casting:
- If the cantrip has a casting time of 1 action and deals no damage you can change its casting time to 1 bonus action.
- If the cantrip deals damage you can change the type to any other damage type.
- If the cantrip requires a saving throw you can change the type of saving throw required.
- If the cantrip has a duration of 1 minute or longer, you can double its duration.
- If the cantrip would require concentration it doesn’t. Once you use this effect you can’t do so again for 1 minute.
- You can cast the cantrip without verbal, somatic, or material components.
Comments