
Prerequisite: Proficiency with a martial weapon Requires a dexterity score of 13 or higher Requires a strength score of 13 or higher
Your martial training and skills as a adventurer has served you well. As a result, you learn one Fighting Style option of your choice from the fighter class. If you already have a style, the one you choose must be different.
Whenever you reach a level that grants the Ability Score Improvement feature, you can replace this feat’s fighting style with another one from the fighter class that you don’t have.
- Wearing medium armor doesn't impose disadvantage on your Dexterity (Stealth) checks.
- When you wear medium armor, you can add 3, rather than a 2, to your AC if you have a dexterity of 16 or higher

Comments