You have somehow found a way to become part of the underworld of a city, or perhaps joined a thieves' guild. You gain the following benefits:
- You gain one skill proficiency of your choice and thieves' tools proficiency.
- Choose one skill in which you have proficiency. You gain expertise with that skill, which means your proficiency bonus is doubled for any ability check you make with it. The skill you choose must be one that isn’t already benefiting from a feature, such as Expertise, that doubles your proficiency bonus.
- You gain the Thieves' cant feature from the Rogue class.
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