Prerequisite: Requires a dexterity score of 18 or higher
While you are not wearing heavy armor or medium armor You gain the following benefits:
- You can add your Dexterity modifier to any climbing (athletics) checks and climbing no longer costs you extra movement. In order to receive these benefits, you must have one hand free. the terrain must have surfaced to bound off i.e. walls, trees, boulders, crates, statues, railings, etc.
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When you use the Dash action, difficult terrain doesn't cost extra movement on that turn
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You can use your reaction to ignore the first 20 feet of any falling damage.
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Your speed increases by 15 feet.
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You can add half your Dexterity rounded up to your Strength to calculate jumps.
- When using Long Jump you may use 10 feet of movement and the long jump will not count towards your movement speed for the turn.
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