Prerequisite: Requires a Wisdom score of 13 or higher
You have had extensive training with many different species of amphibians. Due to this extensive training, you immediately gain a pet frog that obeys your every command, and your jump distance triples. With this feature you also gain the ability to command any amphibians within 5000 feet of you to think about doing something for you. If they reject your idea, then your brain will be filled with an extensive amount of mental complaints, and you will immediately be subjected to 10d10 psychic damage and 5d10 regular damage because you are annoyed. Due to extensive physical changes, such as frog legs, you have disadvantage on all Charisma (intimidation) checks.
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