Select a person in your party to be your love. That person may or may not be aware of your love for them, you decide.
Use the table below to determine the strength of your love.
Number of times you or your love has saved each other from dying (stabilizing/healing after hitting 0 HP) | Love Level
0 | Attraction
1 | Crush
2 | Puppy Love
3 | Comfortable Love
4+ | Enduring Love
The following occurs the first time your love hits 0 HP after taking this feat.
- Your love dropping to 0 HP triggers your blind rage.
- You can no longer think clearly and take disadvantage on all saving throws and ability checks until your rage ends.
- A force of energy sweeps out from you as you begin to hover above the ground, eyes glowing bright white. Everyone within a 20ft radius must make a constitution saving throw. They take 2d6 force damage on a failed save and half as much on a successful one.
- You must use your next turn doing everything you can to either stabilize or heal them.
- You trigger your permanent feat abilities.
- You are hyper-focused on protecting them. You will usually prioritize healing your lover and keeping enemies away from them.
- When you heal your lover, you do an additional amount of healing based on the table below.
- You have advantage on attacks and spells against enemies that are within 10ft of your love or have targeting him since your last turn.
- You are hyper-focused on protecting them. You will usually prioritize healing your lover and keeping enemies away from them.
Extra Healing Table:
Love Level | Extra Healing
Attraction | 1d4
Crush | 1d6
Puppy Love | 1d8
Comfortable Love | 1d10
Enduring Love | 1d12
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