
Prerequisite: Level 10 Wild Magic Sorcerer
At level 10, you gain some control over the wild magic overflowing you very own being to twist your fate at your will.
After using a level 1 spell or higher, you can sacrifice as many sorcery points as shown in table below and active a corresponding effect from wild magic chart in exchange.
You can use this feat up to number times equal your proficiency bonus. You regain all uses after finishing a long rest.
Wild Magic Effect// Sorcery Points
1 - 10 // 1
11 - 20 // 2
21 - 30 // 3
31 - 40 // 4
41 - 50 // 5
51 - 60 // 6
61 - 70 // 7
71 - 80 // 8
81 - 90// 9
91 - 100// 10

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