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Prerequisite: Level 10 Wild Magic Sorcerer
 

 

At level 10, you gain some control over the wild magic overflowing you very own being to twist your fate at your will.

After using a level 1 spell or higher, you can sacrifice as many sorcery points as shown in table below and active a corresponding effect from wild magic chart in exchange.

You can use this feat up to number times equal your proficiency bonus. You regain all uses after finishing a long rest.

Wild Magic Effect// Sorcery Points

1 - 10 // 1

11 - 20 // 2

21 - 30 // 3

31 - 40 // 4

41 - 50 // 5

51 - 60 // 6

61 - 70 // 7

71 - 80 // 8

81 - 90// 9

91 - 100// 10

 

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