Due to your time spent working with one of the gods of the Pantheon, you gain certain proficiencies and abilities. This allows you to occasionally act with the gods ability. You and your DM choose which god when you choose this feat. Consider what gods your character may have interacted with, and consider whether they would bestow you with a blessing.
You also gain a proficiency on Intelligence (Religion) Checks.
You spent time with Minko, the god of Light and the Forge. As such, their ability to tinker and create mechanical beings has affected you.
You gain advantage on History and investigation checks to discover information on mechanical objects or beings.
In addition, you can use an action to call a mechanical creature to your aid. This creature can appear in a space you can see within 30 feet of you. This creature uses the Steel Defender stat block with a few changes. If the defender drops to 0 hit points, it disappears and you can only bring it back by using this feature again. In addition, the creature only stays for 1 minute, before it disappears and you must use this action to summon it. The defenders "might of the master" ability is adapted to your current proficiency bonus modifier. You can use this feature 2 times per long rest.
Previous Versions
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4/7/2022 7:18:07 AM
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Coming Soon
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